Projects
These software projects span my courses, internships, and personal interests. You can find most of the source code on my GitHub here .
Portfolio Website 🔗
Personal Project
Portfolio website written in React and Next.js, using MDX for content management and CSS for styling. The site is hosted on Vercel, with a focus on clean design and fast load times.

Nasa GeoData Visualizer 🔗
Brown Visual Computing Project
This project visualizes a subset of NASA Satellite GeoData over Rhode Island. It processes relative height metrics to generate a visualization of aggregated canopy height.

Visual Language Translator 🔗
Computer Vision Final Project
A static implementation of Google's Live Image Translate, using CNNs and public APIs. Produces a text overlay on top of an input image, in the desired output language.

FitMeUP! 🔗
CS32 Final Project
A web application designed to help diversify your style. Utilizes API interfacing, user authentication, wardrobe tracking, and relevant metrics to recommend new outfits.

Minecraft Sandbox 🔗
Computer Graphics Final Project
An adaptation of another favorite game, Minecraft. Emphasis on procedural world generation, texture mapping, physics simulations, and more in OpenGL.

Integrated Gantry System 🔗
Internship Project
A fully integrated 2D gantry system for Volley's EV System. Powered by Arduino, controlled through Ethernet, and using a YOLOv7 neural network to identify a unique target.

Bloons TD15 🔗
CS15 Final Project
An implementation of my favorite childhood game, Bloons Tower Defense. Includes pre-set levels, monkeys with unique upgrades, 10+ bloon types, and more.
