Projects

These software projects span my courses, internships, and personal interests. You can find most of the source code on my GitHub here .

Portfolio Website 🔗

Personal Project

Portfolio website written in React and Next.js, using MDX for content management and CSS for styling. The site is hosted on Vercel, with a focus on clean design and fast load times.

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Nasa GeoData Visualizer 🔗

Brown Visual Computing Project

This project visualizes a subset of NASA Satellite GeoData over Rhode Island. It processes relative height metrics to generate a visualization of aggregated canopy height.

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Visual Language Translator 🔗

Computer Vision Final Project

A static implementation of Google's Live Image Translate, using CNNs and public APIs. Produces a text overlay on top of an input image, in the desired output language.

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FitMeUP! 🔗

CS32 Final Project

A web application designed to help diversify your style. Utilizes API interfacing, user authentication, wardrobe tracking, and relevant metrics to recommend new outfits.

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Minecraft Sandbox 🔗

Computer Graphics Final Project

An adaptation of another favorite game, Minecraft. Emphasis on procedural world generation, texture mapping, physics simulations, and more in OpenGL.

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Integrated Gantry System 🔗

Internship Project

A fully integrated 2D gantry system for Volley's EV System. Powered by Arduino, controlled through Ethernet, and using a YOLOv7 neural network to identify a unique target.

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Bloons TD15 🔗

CS15 Final Project

An implementation of my favorite childhood game, Bloons Tower Defense. Includes pre-set levels, monkeys with unique upgrades, 10+ bloon types, and more.

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© Gavin Dhanda.